Hey guys! Here's the character sculpt I did for Vancouver Film School for their Zbrush class. Properly learned fibermesh with this one and really happy with the results. I always want to go back in and tweak the nose and hair, but I'll leave this here for now :) Maybe one day I'll texture and port him into UE4 for a real time render ^_^ I used Wei Wang's Concept Art from the Warcraft movie as ref https://www.artstation.com/artwork/bzwPG